Product Designer

I take messy problems far enough that the answer is actually usable.

My work starts with understanding how people already do things, what gets in their way, and what the system around them will actually allow. I move between research, interaction design, visual design, systems, and working software depending on what the problem needs.

Lidia smiles, wearing a mustard yellow cardigan and reclining on a bright orange park bench.

My background is in education, where the same activity can work completely differently for two people. A lot of my design work still starts with understanding the person in front of me, the context, and what is actually happening.

Other work

I came to product design through education and accessibility. I care about what people actually do with the things we make, especially when the neat version of the problem stops matching real life.

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